Join Steven Lipton for an in-depth discussion in this video What you should know, part of Apple watchOS 4 App Development Essential Training.
- [Instructor] This is an advanced beginner to intermediate course. For this course, I'll be working in Xcode 9, using Swift 4. It's best that you have a working knowledge of at least Swift 3 and how to use Xcode. In several examples, you'll be using closures and delegates, so it will help if you have some familiarity with them. You're welcome to follow along without this knowledge, and I'm pretty sure you'll get the material. If you do have questions or want more in depth explanation, be sure to check out our other iOS introductory courses, which cover those topics in depth.
All of the exercises, we'll run in the simulator. You won't need an Apple Watch, but it will be handy to demonstrate device only features, like haptics.
- Principles of watchOS development
- Adding buttons and labels to your app
- Connecting objects to code
- Testing a watchOS app
- Laying out WatchKit UI objects
- Adding navigation
- Using Interface Library elements such as inputs, pickers, and media players
- Creating tables
- Working with table data
Skill Level Intermediate
Google Firebase for iOS: First Lookwith Joe Marini1h 4m Intermediate
1. A Look at the Apple Watch App
2. Building Your First Apple Watch App
3. Working with UI in watchOS
5. Interface Library
6. Tables and Scrolling
Next steps1m 57s
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