From the course: Learning nCloth

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Adding a constraint

Adding a constraint - nCloth Tutorial

From the course: Learning nCloth

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Adding a constraint

- [Instructor] Amazing! We now have a flag. Oh, but maybe it's not a flag, actually. We have a nice piece of cloth, piece of fabric, falling on the ground, but is it the flag? A flag is on a pole, so maybe we need to move on, make a pole, and see how this could become a flag. So let's create the cylinder. So you can go in poly modeling. I'm using shelf from anim menu, which... Then let's make a pole. That's not what I intended. Let's make it a bit smaller. Let moving it close to the flag and then we have the pole. We can check a little bit the tessellation, the number of polygon that we have. We can put some polygons in the edge, and we can maybe remove some of the axis for this test. So there we go. We have a pole and we have a piece of dynamic. But if we want to attach this piece of fabric to the pole, do we have rope, sticky tape? I don't know, so to attach things in dynamic scene simulation, we call that constraints, so it's possible to attach multiple dynamic objects together or…

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