Join Ellery Connell for an in-depth discussion in this video Using the included files, part of Modeling for Product Visualization in MODO.
During the course of this series there will often be times when a project is longer than the course of a single lesson. In that case, incremental saves have been included, so that you can pick up and start at any given point in the project. You can start with varying levels of completion, so that you can work on the areas that you need the most help with, and you can also see how objects would be more completed in finished states. In some cases you also will receive pre-set up scenes that have things like weight maps and other options already laid out, so that you can see how they work, and better implement them in your work flow.
Also included are some reference images that will be used for you to have a template to lay out your finished designs throughout the course of the video. All in all, you should have everything that you need to be able to go through this entire series, pick and choose the parts that you would like to work on, and have finished objects to look at, dissect and analyze.
- Intro to 3D for product visualization
- Benefits of polygonal modeling
- Polygonal modeling techniques
- Modeling with SubDs and PSubs
- Sculpting concepts and retopology
- Setting the scene
- Building geometry for particle generation
- Particle generation tools
- Using blobs
Skill Level Intermediate
1. Getting Started
Using the included files1m 6s
2. Polygonal Modeling
3. Modeling with SubDs and PSubs
4. Sculpting Concepts and Retopology
5. Setting the Scene
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