Understanding resolutions and rendering


show more Understanding resolutions and rendering provides you with in-depth training on 3D + Animation. Taught by Dan Ablan as part of the MODO 501 Essential Training show less
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Understanding resolutions and rendering

After you've gone through all the painstaking work of setting up a 3D model, putting surfaces on, setting up lighting, well, you need to do something with it and that, of course, would be rendering. I have the scene loaded from the exercise files called RenderMe, which is basically the car from the Luxology assets, a flat plane with a nice desert ground applied. That desert ground is actually one of the presets you can find in your Browser toolbar here under Assets, and then go to Materials and you will find that ground surface. So what's happening here is that we have some global illumination lighting the sky and we also have a dome light that is creating a nice cast soft shadow on the ground.

It works pretty well, and you can load that up and take a look at how that's built. But once this is done, of course we have our preview render right here, but you might want to go to print. You might want to go to video. How would you do that? Well, let's just talk about resolutions...

Understanding resolutions and rendering
Video duration: 12m 43s 7h 32m Beginner

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Understanding resolutions and rendering provides you with in-depth training on 3D + Animation. Taught by Dan Ablan as part of the MODO 501 Essential Training

Subject:
3D + Animation
Software:
MODO
Author:
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