Join Ellery Connell for an in-depth discussion in this video Texturing next steps, part of Learning MODO 601.
As you work on mastering the basics of moving around vertices, edges and …polygons, using them as direct polygons or as subdivisions surfaces, you'll begin …to see that there's a lot more that you can do with these modeling techniques. …There are a lot of other tools that we have not gone over here, but will help to …speed your workflow as you begin to get more in depth in how you are creating …your 3D models. Here I have a quick example of something …modeled with subdivision surfaces and just how complex they can really get. …This is actually out of the Modo stock content library.…
These are all individual lego pieces that were pulled out of there. …And these are all actually modeled completely by hand with subdivision surfaces. …So, if we take for example a piece like this. …Let me look here on the underside. We can see that every little nook and …cranny is actually modeled here and you can see the amount of detail in the …actual model that allows the surfaces to be controlled in the exact way that we …
- What is MODO?
- Understanding 3D design
- The MODO layout tabs
- MODO fundamentals
- Working with modeling tools
- Materials, textures, and surfaces
- UV mapping
- Lighting and rendering
Skill Level Beginner
1. Getting Started
2. The MODO Layout Tabs
3. MODO Fundamentals
4. Modeling Tools
5. Materials, Textures, and Surfaces
6. UV Mapping
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