Render passes


show more Render passes provides you with in-depth training on 3D + Animation. Taught by Ellery Connell as part of the Light and Texture for Product Visualization in MODO show less
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Render passes

Sometimes, basic render passes are not going to give you enough information to fully edit your image and post to the extent that you might want to. And for that, Modo has Render Pass Groups. And this is a fantastic way of giving you even more control over what you get out of your finished render. If you want to follow along with this one, you can open up the Render_Passes_Groups.lxo file, and that will get you right here. And we're going to start right away just by looking at how to create individual alpha channels for the cans, the drops, and the background, and everything kind of individually.

So, I'm going to start by creating a pass group. And this is going to be the key to making any render passes at all in this manner. You have to have a pass group to start. So let's make a new one, I'll call this can_passes and so render pass group. And I'm going to set it as empty here to start. Now that I have a pass group, I can start creating individual render passes. You can see that...

Render passes
Video duration: 7m 12s 4h 7m Intermediate

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Render passes provides you with in-depth training on 3D + Animation. Taught by Ellery Connell as part of the Light and Texture for Product Visualization in MODO

Subjects:
3D + Animation video2brain
Software:
MODO
Author:
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