Join Ellery Connell for an in-depth discussion in this video Render outputs, part of Learning MODO 601.
In this video, we'll have a brief look at at an essential piece of finished renders. …And those are Render Outputs. Now, Render Outputs control what images …are exactly created when you make a finished render. …The Render Outputs exist right underneath the Render Item in the Shader Tree. …So, you can see by default, we have a final color output, which is just the …color that you see on screen in your Preview Render. …It's the adding together of your lights, your textures, your colors, and your …objects, all your shading. that's your final color output.…
There's also an alpha output. And if you have a space where there is no …geometry in the scene. So for example, if we didn't have the box …that these spheres were sitting inside, the Alpha Channel would be just the shape …of the spheres themselves. Because there would be nothing behind them. …In this case, our alpha will actually be white because we don't have anything underneath. …Now, you can add more render outputs as many as you want. …
- What is MODO?
- Understanding 3D design
- The MODO layout tabs
- MODO fundamentals
- Working with modeling tools
- Materials, textures, and surfaces
- UV mapping
- Lighting and rendering
Skill Level Beginner
1. Getting Started
2. The MODO Layout Tabs
3. MODO Fundamentals
4. Modeling Tools
5. Materials, Textures, and Surfaces
6. UV Mapping
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