Join Ellery Connell for an in-depth discussion in this video Modeling next steps, part of Getting Started with MODO 601.
Creating good UV maps is an integral and crucial part of the 3D modeling and …animation process, and I would encourage you not to shy away from it. …In my experience it tends to be one of those topics that is the bane of most 3D …artist's existence. But really, it's something that once you …can get a hold of and master and start to enjoy a little bit. …You'll find that it makes your entire pipeline much, much more powerful. …Because then it allows you to do more things with your textures than you can if …you either don't do very good UV's or just kind of skip over the process …entirely and don't use them. And really the core of what happens with …good UV mapping is really just like things that we've discussed.…
If we look at the UV map for this column even thought it's a relatively complex …multi part piece, really everything has just been pulled apart. …If I double-click on individual pieces in the UV map, you can see that I've got …individual chunks here that are just being taken apart. …
- What is MODO?
- Understanding 3D design
- The MODO layout tabs
- MODO fundamentals
- Working with modeling tools
- Materials, textures, and surfaces
- UV mapping
- Lighting and rendering
Skill Level Beginner
Modeling for Product Visualization in MODOwith Ellery Connell4h 13m Intermediate
1. Getting Started
2. The MODO Layout Tabs
3. MODO Fundamentals
4. Modeling Tools
5. Materials, Textures, and Surfaces
6. UV Mapping
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