Join Dan Ablan for an in-depth discussion in this video Modeling a bottle with primitives, part of Creating Product Shots in MODO.
- View Offline
In the previous video I showed you how using a curve and a Backdrop Item can be used…to build a very detailed object very simply.…But sometimes you might not want to go that method, sometimes you might want to free form,…and for the product shot we are going to set up, we are going to be some makeup and some simple props like that.…And very simply we can use our geometric primitives up in the top left of the Basic tab.…So I am going to select the Disk tool and hold the Alt/Option key to rotate around and…get my work plane on my Y axis.…Now I am going to click and drag, and you could see that as I am doing this I can free form this.…
And like most programs if you hold the Ctrl key and do this you get a constrained object.…Well, I don't really want it to be all axes. I actually want it to be flat, the constraint, how can I do that?…Well, there is a little trick, if you click, let go over the mouse, then hold the Ctrl key…and click not on it but near it and drag, you will actually constraint just to those…
This course was created and produced by Dan Ablan. We are honored to host these tutorials in the lynda.com library.
- Who should use MODO?
- Adjusting the workflow settings
- Using backdrops images
- Creating models with curves
- Creating materials
- Setting up basic materials in the Shader Tree
- Replicating traditional lighting setups for 3D product shots
- Rendering a 3D product shot