Author
Released
7/12/2013- UV mapping
- Working with texture layers
- Texture layer blending
- Instancing layers
- Using multilayered materials
- Polygonal lighting
- Creating painted environments
- Rendering and render settings
Skill Level Intermediate
Duration
Views
- Hi, I'm Ellery Connell. Author, designer, and educator. I have nearly 20 years of experience creating 3D for print, web, visualization, visual effects, and game design. I've taught seminars, webinars, training videos, and university level courses in 3D modeling animation and visual effects. And I'm author of the book 3D for Graphic Designers. Over the years I've found that many of my best clients have been excellent designers that don't have the 3D skills necessary to complete portions of their projects that require a 3D skill set. This opens up a great market for both 3D artists looking for a marketable use for the skills, as well as graphic designers and artists that are looking for a leg up on their competition.
This series will help you to enhance your skills to create stunning visualizations. We'll cover the creation of materials and textures, UV maps, lights, environments, as well as options for finished rendering. After watching this course and practicing the techniques demonstrated, you'll be ready to create clean and professional product visualization renders. These skills will allow you to take simple or complex models and turn them into complete and compelling 3D scenes. I hope that you enjoy this training. Let's get started.
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Introduction
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Welcome1m 9s
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1. Overview
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Using the included files1m 23s
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2. UV Mapping
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UV mapping overview5m 21s
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Creating new UV maps11m 12s
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Editing existing UV maps12m 54s
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Advanced UV mapping12m 45s
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3. Working with Texture Layers
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Layering texture basics4m 45s
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Color vs. value textures8m 29s
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Advanced procedurals5m 23s
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Image-based layers7m 2s
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Layer gamma3m 28s
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4. Advanced Shader Tree Options
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Texture layer blending8m 16s
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Instancing layers3m 47s
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Layer and group masks7m 39s
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Multilayered materials8m 24s
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Presets2m 45s
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5. Polygonal Lighting
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6. Creating Painted Environments
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Painting your lighting12m 41s
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7. Rendering and Render Settings
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Rendering with multiple outputs12m 17s
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Render passes7m 13s
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Global illumination settings7m 44s
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Render quality settings11m 16s
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Saving your finished renders7m 35s
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Video: Welcome