Join Ellery Connell for an in-depth discussion in this video Layout tabs: Render, part of Learning MODO 601.
In this video, we're going to look at the render tab, and how it can be used, not …only for creating your final renders, but for previewing and setting up lighting, textures. …And when also using material and environment presets in order to make your …scene actually come to life for that finished render. …So the layout of the render tab is similar, in a lot of ways, to many of the …other tabs. On the right-hand side are Properties and Channels. …Common tabs that we see. The items list, and the shader tree.…
A lot of the time, in, this view will be spend in the shader tree. …Because that's where all of the properties for different materials, and …all the materials themselves are housed. And then on the left-hand side is a set …of thumbnails that contain the presets. The presets by default will show …materials, but you can also get any other kind of preset in here including environments. …Here in the middle of the screen you have a perspective view, that lets you just …kind of get a freewheeling look at your scene so you can place things like …
- What is MODO?
- Understanding 3D design
- The MODO layout tabs
- MODO fundamentals
- Working with modeling tools
- Materials, textures, and surfaces
- UV mapping
- Lighting and rendering
Skill Level Beginner
1. Getting Started
2. The MODO Layout Tabs
3. MODO Fundamentals
4. Modeling Tools
5. Materials, Textures, and Surfaces
6. UV Mapping
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