Editing geometry


show more Editing geometry provides you with in-depth training on 3D + Animation. Taught by Dan Ablan as part of the MODO 501 Essential Training show less
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Editing geometry

In order to create the handle for this fire extinguisher, we need to have some sort of connection to it, and the way we're going to do that is extend the top and then we're going to use a basic geometric shape to create the clamp that will go on top of it. So as we start building more complex models, we're going to be working with different mesh layers. So this first object here in the Items list, it says Mesh. That's just a default name. Just right-click on it and choose Rename. You usually can click, wait, and click again, and it will allow you to select it; and if not, right-click. And we'll call this Base, because the scene itself is called Fire_Ex_v1, and then we have a base.

Now, I am going to take that base and I am going to go to the Polygons here and we are going to extend up just a little bit. So I am going to zoom in just by clicking and holding the zoom in the top corner, and I am going to select this center polygon. I am going to hold the Shift key and pre...

Editing geometry
Video duration: 10m 39s 7h 32m Beginner

Viewers:

Editing geometry provides you with in-depth training on 3D + Animation. Taught by Dan Ablan as part of the MODO 501 Essential Training

Subject:
3D + Animation
Software:
MODO
Author:
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