Creating a schematic network


show more Creating a schematic network provides you with in-depth training on 3D + Animation. Taught by Dan Ablan as part of the MODO 501 Essential Training show less
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Creating a schematic network

Once you have your animation ready to go, we have the tires parented to the car body and each one of these tires has their center properly aligned, we can set up a schematic network, so that when we move the car the tires move with it. So initially, what we want to is we want to set up the main body itself, the thing that's going to be moving and pulling those tires with. So I am going to select the car itself. And one thing you can do is just drag this in here into that Schematic view.

That puts the car body in there, but we want to be a little more specific like that. So I am just going to hit the Delete key on my keyword to get rid of it. What I want to do is select the CarBodyItem and then down under the Channels tab, we are going to take the World Position for the car and drag it into our view. When I do that, you'll see that the World Position channel is also associated with the car, and we can close that up if we need. Next, I want to select each channel that I want to r...

Creating a schematic network
Video duration: 6m 26s 7h 32m Beginner

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Creating a schematic network provides you with in-depth training on 3D + Animation. Taught by Dan Ablan as part of the MODO 501 Essential Training

Subject:
3D + Animation
Software:
MODO
Author:
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