Join Ellery Connell for an in-depth discussion in this video Creating holes in SubD models, part of Modeling for Product Visualization in MODO.
In this video, we'll have a look at creating the pull tab for the can, and …the reason that we'll look at this specifically on its own is because it …covers some very interesting things about creating holes in your geometry, and so …that you have things that have continuous flow, but have areas in them that are missing. …So if you'd like to follow along, you can open up basic can three, from the content …folder, and, you'll be ready to go. So, I'm going to start by pressing N, to …get the new mesh layer, and I'm going to go ahead and just hide the can for now. …And then we're going to start with a simple circle, or a cylinder actually.…
And one thing that you may notice is that the pull tab is even more off centered …than the rest of it. Again this was going off a photographic …reference, so the actual shape is off-centered, as the tab was slightly off …centered in that photograph. So again, we're just going to kind of get …this aligned as best we can, and once we do that we'll just again pick a lane and …
- Intro to 3D for product visualization
- Benefits of polygonal modeling
- Polygonal modeling techniques
- Modeling with SubDs and PSubs
- Sculpting concepts and retopology
- Setting the scene
- Building geometry for particle generation
- Particle generation tools
- Using blobs
Skill Level Intermediate
1. Getting Started
Using the included files1m 6s
2. Polygonal Modeling
3. Modeling with SubDs and PSubs
4. Sculpting Concepts and Retopology
5. Setting the Scene
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