Join Ellery Connell for an in-depth discussion in this video Creating creases with edge weighting, part of Modeling for Product Visualization in MODO.
In this video, we'll look at adding edge weights in order to get sharp creases in …your subdivision surface models. So, in order to get edge weights to work …correctly, typically we'll want to work in p-subs. …However, there is something else to consider when we're looking at p-subs, …and that is the actual subdivision weight. …So if I look at this mesh, you can see that it is a subdivision level of 2. …I'm going to increase that to a subdivision level of 4 so that I get a …nice rounded surface. And I'm going to select just a single …edge, and press Shift+W, and that will put me onto the Vertex Map Weight tool.…
Now, if you click and nothing happens in your Viewport, you might not have your …Vertex Map selected. So go to List, Weight Maps and select Subdivision. …Now, if you have other Weight Maps going on, and this is where you could get off, …and you might not be affecting your subdivision weight by doing this. …So you can see, as I pull on this, that I get a sharp crease with anything above 40%. …
- Intro to 3D for product visualization
- Benefits of polygonal modeling
- Polygonal modeling techniques
- Modeling with SubDs and PSubs
- Sculpting concepts and retopology
- Setting the scene
- Building geometry for particle generation
- Particle generation tools
- Using blobs
Skill Level Intermediate
1. Getting Started
Using the included files1m 6s
2. Polygonal Modeling
3. Modeling with SubDs and PSubs
4. Sculpting Concepts and Retopology
5. Setting the Scene
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