Join Ellery Connell for an in-depth discussion in this video Basic material channels: Diffuse, part of Learning MODO 601.
In this video, we'll have a look at the diffused settings on the basic material. …Which in this case is just going to govern the color, and the brightness of …the color, and the nature of the color on the surface of the 3D object. …If you'd like to follow along, with exactly what I'm doing here, you can open …up the materials sphere's basic. Which has all these materials on them already. …Then you can go and just further explore the settings that I'll be talking about. …And if you'd like to build these from scratch, you can open up the material …spheres start project, and that will give you the same thing but with just no …materials added on. Just blank materials in the place on each …individual sphere so that you can start building those from scratch.…
So, in this case I'm going to have the material spheres basic up, and we'll have …a look at our defuse settings. So, the defuse is the first chunk under …the material ref settings for a basic material. …There are two sections, material ref and material trans. …
- What is MODO?
- Understanding 3D design
- The MODO layout tabs
- MODO fundamentals
- Working with modeling tools
- Materials, textures, and surfaces
- UV mapping
- Lighting and rendering
Skill Level Beginner
1. Getting Started
2. The MODO Layout Tabs
3. MODO Fundamentals
4. Modeling Tools
5. Materials, Textures, and Surfaces
6. UV Mapping
- Mark as unwatched
- Mark all as unwatched
Are you sure you want to mark all the videos in this course as unwatched?
This will not affect your course history, your reports, or your certificates of completion for this course.Cancel
Take notes with your new membership!
Type in the entry box, then click Enter to save your note.
1:30Press on any video thumbnail to jump immediately to the timecode shown.
Notes are saved with you account but can also be exported as plain text, MS Word, PDF, Google Doc, or Evernote.