This video introduces you to different software variations of mocha.
- [Narrator] There are several different variations of Mocha. For example, there's a stand alone version of Mocha Pro which you see here. This is the most full featured version. You have all these modules down here from clip all the way to stabilize. There's also the Mocha VR stand alone variation. We'll switch to that. Mocha VR looks like Mocha Pro except it adds the addition of the reorient module, and this is designed to work with 360 VR footage. You can also access Mocha through a program like After Effects.
Let me show you that. Here's After Effects with a few effects added. One effect is actually the Mocha Pro effect. It sets a button to launch the Pro variation of Mocha through this program. This loads the footage automatically. The Mocha Pro plug-in is identical to Mocha Pro except has a direct link for the data, but all the modules are the same. If I go back to After Effects, you can see that Mocha also works with the Porous Continuum set of plug-ins.
Here's a PCC Calcium Blur. If I look lower, there's also a link to Mocha. This will also pass the data back. Now, you'll see this wherever Porous Continuum is supported. So this might be useful in say, Premier Pro. Aside from using plug-ins, there's also the tracking connection. You go to animation, you can go to track in Mocha AE. This brings up yet another variation, and this is stripped down for just tracking.
So you'll see just the track module and the just track. So, there's a few variations. For the most part, I'll be using Mocha Pro. Even though I'm using Mocha Pro, basic work flow will be the same no matter which variation you're using, but we'll use Mocha VR for a few videos to talk about VR, and we'll also use the Porous Continuum variation and the Mocha Pro variation. If you're curious about where to get the software, go to the Imaginary Systems website. Here's a browser with the very software current version downloads.
(mumbles) have trials, too. You can download the software and see how it works.
- Setting up the application
- Organizing projects
- Creating spline shapes
- Tracking in mocha
- Using tracking data for different tasks
- Masking occlusions
- Using offset tracking
- Rotoscoping fundamentals
- Creating complex mask shapes efficiently
- Stabilizing footage
- Correcting for lens distortion in footage
- Generating a 3D camera solve
- Working with mocha VR