Defining corner pinning


show more Defining corner pinning provides you with in-depth training on 3D + Animation. Taught by Steve Wright as part of the mocha 2.6 Essential Training show less
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Defining corner pinning

Corner pinning, mocha's Planar Tracker is all about the placement of the planar surface. As you'll see here, the four corners of the exported tracking data will end up wherever you place the planar surface corners. I'm using the cell phone clip from the Lesson_02_Media folder as it represents sort of a generic monitor insert shot type of a problem. So first, we'll draw our Tracker shape, very simple. Oops! I got a little thumb in there. No worries. We'll rename this Tracker and this is going to require some Perspective in the Tracker, so I'll turn that on and we'll track forward.

Again, one of the very cool things about the Planar Tracker especially for four-corner pinning is it will tolerate one or two of the corners going out of frame. And you can still get usable corner pin data which you can't do with a Point Tracker. Okay, let's turn on our Planar Surface, we'll zoom in here and adjust the Planar Surface in the corners. All right! And now we...

Defining corner pinning
Video duration: 5m 4s 5h 1m Beginner

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Defining corner pinning provides you with in-depth training on 3D + Animation. Taught by Steve Wright as part of the mocha 2.6 Essential Training

Subjects:
3D + Animation Video
Software:
mocha
Author:
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