Join Ayah Bdeir for an in-depth discussion in this video Learning through play, part of Creative Insights: Ayah Bdeir and littleBits.
[MUSIC]. Ayah Bdeir: When making things for the younger generation, we have to compete with a lot of sort of entertainment tools and toys and apps that are out there. And so we decided to not be oblivious to them, but instead to compete with them. And so one of the most important things, one of the most important filters for every new bit that we make, every new kit that we make. The first, the very first question we ask ourselves is, is it fun.
That's more important than is it educational. First it has to be fun. Then we have to evaluate whether or not it's educational, whether or not it's powerful, whether or not it allows more things to happen in the system, but the very first filter is, is it fun? Because if it's not fun, then we're trying to teach kids, through these very strict pedagogical methods that haven't worked very well in the past for a lot of kids, and that's why less and less kids want to get into science and engineering. So, we are trying to flip that on its head, we are saying, we start with the fun and then we are going to make you see, how you are learning through play.
There are usually two types of people and the way they interact with littleBits some people really like to to know the rules, read them ahead of time, sort of understand how it works, and then start to play. And then some people just get started within seconds. We don't make any rules required or any reading required for you to be able to play. LittleBits is a tool, and as a tool, we encourage and actually built it in a way that it works best when used with other tools and materials. So littleBits is really interesting and fun, and, and educational when you play with the modules on a table top and you're iterating and doing different circuits.
But it's most powerful when you start to combine it with other material. When you start to put together cardboard and paper and felt, and wood, and acrylic, and clay, and creating objects that you bring to life. You're able to hack objects that you've made with Lego, or things that are around the house, or make a chair interactive. You take things from around your life, things that you, that exists or that you're making exist. And you bring them to life with littleBits. And that becomes a whole new frontier that you then discover.
And what we're trying to do at littleBits is speak outside the choir. We want to get the kids that, don't want to learn electronics, or don't know why they should. We want to get the adults and the designers and the artists, that think that electronics are not for them or they are not techies. And basically we want to make it so easy and the barrier to entry so low, that they can get started within seconds and suddenly, a world of possibilities opens up to them and they are like, wow, I made this happen. And when that happens it's, it's sort of an addictive feeling, you want to make more things happen, and then you want to ask questions, what if this happened, and what if that happened? And it becomes something that sort of snowballs.