Design products with the highest level of quality as a Fusion 360 product designer. This path can help you build a solid foundation in designing real-world products, from part modeling and surfacing to animation and rendering to designing parts for manufacturing.
Fusion 360: Basic Part Modeling with Vladimir Mariano
Learn how to measure and model real-world objects so you can create parts that are manufacture-ready.
2h 30m • COURSE
Fusion 360: Multi-Body Modeling with Jomarc Baquiran
Learn techniques for modeling complex components in Fusion 360, specifically modeling multiple bodies in a single design file.
47m 9s • COURSE
Fusion 360: Surfacing with the Patch Workspace with Jomarc Baquiran
Learn to use the surfacing tools in the Autodesk Fusion 360 Patch workspace to design complex organic shapes and water-tight solid bodies like the plastic bottles in this course.
1h 22m • COURSE
Fusion 360: Animating Assemblies with Jomarc Baquiran
Learn how to create animations for your product assemblies in Fusion 360.
1h 7m • COURSE
Fusion 360: Product Rendering Techniques with Jomarc Baquiran
Learn how to create realistic and engaging product renderings in Autodesk Fusion 360.
1h 52m • COURSE
Fusion 360: 3D Printed Product Enclosure with Vladimir Mariano
Learn how to design product enclosures to manufacture a 3D printing of the design using Autodesk Fusion 360.
1h 58m • COURSE
Fusion 360: Designing for Plastics (2017) with Thom Tremblay
Learn about designing for additive manufacturing in plastic using Fusion 360. Discover how to create a form, complete and visualize your design, and set it up for 3D printing.
56m 2s • COURSE
Fusion 360: Designing for Metal (2017) with Thom Tremblay
Use Fusion 360—the cloud-powered, accessible CAM tool—to create effective designs for subtractive manufacturing (such as CNC milling) in metal.
1h 23m • COURSE
You'll learn Fusion 360 product design skills with these experts.
Vladimir Mariano is the cofounder and president of Fairfield County Makers' Guild, an independent makerspace.
Vladimir is also the founder of CT Robotics Academy. As an instructor, he specializes in teaching 3D printing, 3D design, electronics, programming, and using Fusion 360. Many of his classes and projects combine the worlds of art and tech. He also teaches several maker-related classes at local libraries and schools. He has a degree in Geology from West Virginia University and a ROBOTC programming instructor certification from Carnegie Mellon Robotics Academy.
Jomarc E. Baquiran is a passionate mechanical design engineer and CAD evangelist.
One of Jomarc's top missions is to influence and inspire our youth to take up STEAM professions. He graduated from Mapúa University with a degree in mechanical engineering. In addition, he currently sits on the board of SIGGRAPH Manila, is an Autodesk Expert Elite member, and serves as a training manager for MechaniWeb—an Autodesk Authorized Academic Partner and certification center.
Thom Tremblay has been working with computer-aided design software and its users for over 30 years.
In 1988, Thom Tremblay became convinced that the CAD tool he had been working with for two years was using 3D models to create the 2D working drawings he needed. Working as a drafter and mechanical designer on projects in shipbuilding, commercial electronics, and centrifugal compressors eventually led Thom to teaching others how to use the tools with which he was skilled. With over fifteen years of experience consulting with businesses of all types and sizes, Thom has developed an understanding of how people use and learn technologies. This experience, along with professional certifications in Autodesk AutoCAD and Autodesk Inventor, and being an Autodesk Certified Instructor and Autodesk Certification Evaluator, have translated into books that help customers leverage the power of design technology in ways that are easily understood.