Build and develop games using Unity. Start with a look at your prospects in the game industry and get an overview of 2D design and development. Get skilled in scripting, animations, level design, and making role playing game (RPG) characters so you can build a simple or complex game.
Learn about the game industry and 2D design.
Develop and deploy a Unity 2D game.
Advance your scripting, level design, and animation skills.
Careers in the Game Industry with Christian Bradley
Turn your love of video games into a career. Learn about concepts and skills you'll need to master to build and finance your own game or find a job in the game industry.
1h 19m • COURSE
2D Game Design and Development Essential Training with Jesse Freeman
Learn everything you need to know to design and develop your first 2D game, from choosing a game engine, building artwork, and adding sound to publishing the finished game.
1h 9m • COURSE
Learning Unity 2D Scripting with Jesse Freeman
Discover how to create scripts for 2D games in Unity. Learn how to create new scripts from scratch, expose public fields to the inspector, extend the MonoBehaviour class, and more.
56m 39s • COURSE
Learning Unity 2D Sprites with Jesse Freeman
Learn the basics of how sprites work in Unity. Discover how to import sprites, create new GameObjects in a scene, optimize sprites, and create animations.
54m 41s • COURSE
Unity 5: 2D Building an Adventure Game with Jesse Freeman
Create your own 2D action adventure game for any target platform with Unity 5.
2h 22m • COURSE
Unity 5: 2D Building a Tile Map Editor with Jesse Freeman
Learn how to extend the Unity 5 IDE with custom tools like this tile map editor. Jesse Freeman shows you how to build a tile map class, a custom inspector, and a tile brush.
1h 38m • COURSE
Unity 5: 2D Level Design with Jesse Freeman
Learn the basics of level design in Unity 5 2D, including building puzzles, monsters, collisions, gizmos, and enhanced menus.
2h 8m • COURSE
You'll learn Unity 2D with these experts
Christian Bradley is a director of game content and curriculum development and a professor of digital media.
Christian has been involved with PC, console, and online game development for the last twelve years as an environment artist and texture artist. He's worked on over 35 commercial video game titles for various formats, including PC, PS2, XBOX, and GBA. Before developing a freelance business of his own over seven years ago, Christian worked in-house at Interplay, The Dreamers Guild Studios, and The Collective Studios. While in-house or contracting, he worked on game titles such as Of Light and Darkness, Deep Space Nine, The Fallen, Unreal Tournament 2004, Unreal 2: The Awakening, and Battle Engine Aquila. Some of his clients include Activision, Interplay, Digital Extremes, Legend Entertainment, Codemasters, and Totally Games.
Since 2003, Christian has worked as an instructor and academic director of game art and design at the Art Institute of California, San Diego. Christian currently lives in Southern California with his wife, Angela, son, Andrew, and a very charismatic box turtle.
Jesse Freeman is the head of partner and framework marketing at Amazon, and a developer marketing specialist.
Jesse has been on the cutting edge of interactive development, with a focus on the web and mobile platforms, for over fifteen years. As an expert in his field, Jesse has worked for Amazon, Microsoft, MLB, HBO, the New York Jets, Volkswagen, Tommy Hilfiger, Heavy, and many more. In addition to development, Jesse has a background in fine art, with a masters in interactive computer art from the School of Visual Arts.