Join Todd Perkins for an in-depth discussion in this video What you should know before watching this course, part of iOS Game Development: Swift 2.0 and SpriteKit.
- So what should you know coming into this course? This course is focused on programming. So you should be familiar with Swift. If you're not familiar with Swift, hopefully you have a lot of general programming knowledge. Ideally, you'll be familiar with iOS development. And maybe even have some experience developing games. But as far as game development goes, if this is your first game development course, and you feel comfortable in at least two of these areas, you should be good.
If you feel nervous in three or more, then I recommend looking up the Essential Training Courses for Swift and the iOS SDK. But if you feel comfortable, you're ready to proceed with this course.
- Creating a new SpriteKit project
- Adding and modifying sprites
- Transitioning between scenes
- Removing child sprites from parents
- Working with gravity, forces, and impulses
- Detecting collisions
- Applying particle effects
- Creating actions and action sequences
- Working with audio
- Creating frame animations
- Using cameras and lights
Skill Level Intermediate
Game Design Careers with Brenda Romerowith Brenda Romero54m 41s Beginner
iOS 9 App Development: GamePlayKitwith Tammy Coron1h 31m Intermediate
1. Introduction to SpriteKit
2. Add Physics
3. Work with Particle Effects
4. Work with Actions
Use an action sequence4m 8s
5. Work with Audio
6. Additional Features
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