Join Ron Buencamino for an in-depth discussion in this video Using the exercise files, part of Implementing In-App Purchases in iOS 11 with StoreKit.
- [Narrator] If you have access to the exercise files, you can download them to your desktop as I've done here. You can see that there's a folder for the beginning state of each Xcode project that I use. There's also a folder with the project in its finished state for each chapter as well. Or if you like, you can follow along with your own project. If you're viewing this course on a mobile device or a set-top device, that's okay. You can still follow along with how I use the files.
First, get an overview of StoreKit and the types of purchases you can offer, including consumable and non-consumable products and non-renewing and auto-renewable subscriptions. Next, learn how to configure new products for sale with iTunes Connect and display a storefront right within your app. Ron then shows how to request and process payments, and deliver users' purchases to their iOS devices. Plus, learn about restoring purchased content—a smart strategy for keeping your app rating high—and requesting reviews from users using the new SKStoreReviewController API, which doesn't require leaving the app.
- What is StoreKit?
- Creating products in iTunes Connect
- Displaying products in your storefront
- Requesting payments
- Receipt validation
- Delivering products
- Restoring purchased content
- Asking for app reviews