Join Kevin Favro for an in-depth discussion in this video Reduce motion: Animations, part of iOS App Development: Accessibility.
- [Instructor] IOS relies heavily on motion…for navigation, visual flare, and to call attention…to certain elements or actions.…For some users, too much motion or animation…can cause dizziness, nausea, or motion sickness…so iOS provides preference for users to request…that apps use less motion.…This preference can be found in settings, general,…accessibility, reduce motion.…I'll toggle this switch and head back to the Bridges app.…Let's take a look at how Bridges uses motion.…
When entering a detail view, our elevation views grow…and then bounce back to the original size.…Our map view animates to the pen…and at the bottom…if we tap on an image thumbnail,…our thumbnail grows into the larger image…during the view controller transition.…Let's disable these animations for users…who have requested reduced motion.…We'll start with the elevation views.…Over in elevationwrapper.swift,…in our layout subviews method,…you can see where we're animating those views.…
First, we're taking the length elevation…and height elevation…
In this course, explore the different accessibility technologies that are built into iOS, and learn how to build apps that all users can access. Follow Kevin Favro as he explains how to audit your app for accessibility problems, and explores various iOS technologies—including VoiceOver, a screen reader that lets you use phone even if you don't see the screen—and other considerations that might prevent someone from effectively using your app.
- Reviewing the accessibility features in iOS
- Exploring accessibility settings
- Working with VoiceOver
- Exploring Switch Control
- Using the Accessibility Inspector
- Using VoiceOver to audit your app
- Reviewing Dynamic Type
- Reducing transparency
- Reducing motion
- Setting bold fonts and darker colors
- Understanding how elements are opted into the accessibility system
- Making custom objects accessible
- Working with the VoiceOver rotor
- Working with Guided Access
Skill Level Intermediate
1. Accessibility Overview
2. Accessibility Audit
3. Improving Our App: Visual Accommodations
4. Improving Our App: Semantic Accessibility
5. Improving Our App: Accessibility Customizations
6. Improving Our App: Guided Access
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