- [Instructor] All right let's get started with opening…up our story board and setting the keyframe animations…view controller to be our initial VC.…With that done, let's open up the keyframe animation…view controller file, and talk about what we're going to…be creating.…Up until this point, we've been able to pull together…view animations and transitions to get our animation…work done, but what if our app needs a more complex effect?…Well, the answer as you might have guessed, is to create…a keyframe animation.…
If you find yourself with a lot of view animation…or transition code chained together through their…completion closures, you'll probably find that using…a keyframe animation is a better way to go.…Now, for this screen, we're going to be creating…a relatively simple animation that bounces our clock…image around the outskirts of the screen…in a diamond shape.…And to start things off, let's go into our view controller…file, make some room underneath the keyframe animation…mark comment, and start ourselves a new function…
- How animations fit into the view controller lifecycle
- Writing simple view animations
- Making use of animation options
- Adding spring animations
- Working with keyframes
- Using calculation modes
- Animating constraint values
Skill Level Intermediate
1. Getting Started
Starter project review1m 45s
2. Animation Basics
3. Springs and Transitions
4. Working with Keyframes
5. Auto Layout and Beyond
Next steps1m 1s
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