Join Todd Perkins for an in-depth discussion in this video How to use the exercise files, part of Building a Note-Taking App for iOS 11 with Swift.
- [Instructor] The exercise files for this course are organized by chapters. In addition to the chapter folders, there's also a folder called Assets that contains the icon for our application. Note that there are several different files, each of a different size. When we get to the point in the course where we create the icons for the application, I'll mention the size specifications for those icons. If you're following along without the exercise files and you want to apply an icon to your application, you'll need to find or create these files on your own.
For the rest of the course, though, we're creating everything from scratch, using built-in assets. Some of the chapters are organized differently from others. For example, chapter one has no exercise files, so there's a file in there indicating that. Chapter two has a final state of a file that's worked on in that chapter, and it's simply there for your convenience. In chapter three, you start seeing sub-folders in each chapter folder. For the most part, these folders contain start and final states of the project used in that particular movie.
In the case of chapter three, first project, there's only a final folder because we create the project in that movie. To follow along with the exercise files, you're going to see a pop-up on your screen, indicating which file to open up to follow along. The file is going to be an Xcode project file. You can find that by navigating into the appropriate folder, finding the start folder, going into the plain ol' notes folder, and then you're going to see the Xcode project file in there. Simply double click that file to open it up in Xcode to follow right along.
For those of you who don't have the exercise files, as I mentioned earlier, you really don't need to have anything that you provide on your own other than that icon file. And you can actually skip that step if you need to. For everything else, we're going to be creating everything from scratch, using assets built into Xcode so everyone can follow along.
- Creating an Xcode project
- Configuring Xcode preferences
- Creating a table view controller
- Setting a data source for the table view
- Deleting, editing, and saving app data
- Working with multiple view controllers