Build the user interface elements for a long-exposure in the Xcode storyboard.
- [Instructor] I've created a new project…called longExposureCalc, and here we are in the storyboard.…I'm ready to add the different visual elements…needed for the app.…The first one we need is a Picker view.…I'll go to the object library and type in Picker view.…I'll then drag this element on to the storyboard.…I'll place it at the bottom.…Next, I'm going to add some labels.…I'll go back to the object library, and I'll type in Label.…I need several labels here.…Some of them will be static.…Some of them will be dynamic.…
The first one I'll add to the top left.…This will be static label.…I'm going to change the text in the label here.…Then, I'll resize the label so that the text can be visible.…I'm going to add another label.…This label will actually display the new shutter speed.…I'll give it some default text to say…adjust settings below.…Again, I'll change the size to make it…the full width of the interface.…I want to label to tell people how much time is left.…I'll change this to say time remaining.…
I'll add another label.…
Released
2/21/2017- Creating a storyboard
- Coding UI connections in Xcode
- Setting up the UIPickerView
- Creating variables, custom functions, and a countdown timer
- Bulletproofing an app
- Adding a splash screen
- Adding alerts and instruction screens
- Setting the background color and fonts
- Animating a countdown timer
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Video: Create the storyboard