From the course: AR for iOS Developers: RealityKit and Reality Composer
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Build your first scene - iOS Tutorial
From the course: AR for iOS Developers: RealityKit and Reality Composer
Build your first scene
- [Instructor] I have already opened up Reality Composer and we are now going to build our first scene. We're going to use a horizontal anchor so that it could be placed on something like a tabletop. So I'm going to choose here, and this is what we get. Our 3D environment, and I can use my mouse here to just pan around by clicking the left mouse button, but I can also use the scroll wheel to just zoom in or zoom out. So this is pretty straightforward. And here on the right, in the Properties pane, we get a lot of information about what we are dealing with here at the moment. For example, we could change the anchor type to vertical or image. We can specify if we'd like to enable physics here, and how the ground should behave, for example, like should it be a concrete ground or should it be plastic? Objects would behave differently whether they drop on plastic or on ice, for example, or concrete. And we can also specify…
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Contents
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Introduction into Reality Composer1m 36s
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Build your first scene4m 21s
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Add behaviours5m 26s
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Working with USDZ files5m 54s
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Convert 3D OBJ files to USDZ7m 5s
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Your content in Xcode5m 48s
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Challenge: A solar system1m 26s
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Solution: A solar system3m 19s
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