Apple has guidelines for building user interfaces, and in order to get an app into the App Store, you need to follow them. In this video, learn where to find the guidelines so you can apply them in your apps.
- [Instructor] Before you publish your application…to the App Store, it's important to consult…Apple's Human Interface Guidelines.…This document contains everything you need to know…about what Apple currently expects…to be in an application in the App Store.…I use the word "currently" intentionally.…This document does change over time…and will change after the recording of this movie.…So, I recommend consulting these…Human Interface Guidelines…before you release any application.…
So, what's in here?…Basically, you're going to find the Apple standard…for releasing an app that has good design.…For example, under Visual Design,…you're going to see some information…about what Apple expects for your interface.…How should it adapt to different screen sizes…and orientations?…What screen sizes and orientations are available?…We have this list here of all the different current devices…and their dimensions in portrait and in landscape.…
We have some information about auto layout…and a safe area, and margins.…You can find information about branding,…
Instructor Todd Perkins shows how to use pickers, pop-up messages, sliders, switches, and indicators to build a sophisticated app interface, and display HTML content, files, and data with web views. Plus, learn how to dynamically update your layouts using size classes, and get a brief overview of the Apple Human Interface Guidelines.
- Picker views, controllers, sliders, and indicators
- Creating UI elements with code
- Displaying images with image views
- Creating web views to display web content
- Changing fonts, pins, and views with size classes