Join Tammy Coron for an in-depth discussion in this video Wrap-up, part of iOS 9 3D Touch In Depth.
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- [Voiceover] Congratulations, you made it…to the end of the course.…Let's take a look at what we covered.…First, we covered the basics of 3D Touch.…We learned which devices support 3D Touch…and what features are available to our apps.…Next, we went over some of the most important points…listed in the Human Interface Guidelines.…For example, be consistent, clear, and concise.…From there, we moved on…to discover Home screen Quick Actions.…These are a great way to provide quick access…to highly used actions within your app.…
Then we covered Peek and Pop functionality,…including Peek Quick Actions.…Finally, we played around with Force Properties…and UITouch Objects.…This is a great way to build drawing apps,…something I really enjoy doing.…As you design and develop your apps,…keep in mind how you can incorporate 3D Touch.…It's a fantastic feature and considering…how straightforward working with 3D Touch is,…there's no reason not to add it.…Well, that's it for this course.…I hope you enjoyed it.…
In this course, Tammy Coron walks through the 3D Touch API. She shows how to add static and dynamic quick actions, which allow you to display shortcuts for app-specific tasks. She also covers peek—for displaying live previews of items—and pop, which opens a detailed version of the peek view. Last but not least, she shows how to implement custom actions using UITouch's new properties: force and maximumPossibleForce.
- Accessibility and 3D Touch
- Checking for 3D Touch availability
- Understanding static vs. dynamic actions
- Working with peek and pop views
- Working with UITouch objects