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Skill Level Intermediate
- [Narrator] If you've been wondering what all these different buttons on the ZRemesher tool are for, and wonder how they will impact a new mesh, this is the video for you. So let's explore them. When you first look into ZRemesher, there are two buttons named freeze border and freeze group. Those two. The first one, which is freeze border, is used to maintain the amount of vertex. And for freeze group, the same amount of polygroups. Then you have keep groups. That basically maintains the groups while changing the topology, versus freeze groups doesn't change the topology along the groups borders. Keep groups is ideal for hard surface modeling. Keep creases will maintain all crease edges in your model. This can be useful if your model has a lot of creases. For example, in this model, we're going to use keep creases. Detect edges is where ZRemesher will apply an edge wherever there is a change of the surface normals in your model. Then you have target polygons count. So this is the amount of polygons that you want to end with. In this case, we have 57,000. So if you want to have 5,000, we keep this number at five here. So it's 5,000. For example, if we just want to do half of the amount of polygons that we have in our model, we can do half by clicking on half. We can maintain the same amount of polygons by clicking on same, and you can double it by clicking on double. Using the adaptive size strength slider tells ZRemesher to focus more on maintaining the shape and the possibility of creating triangles instead of polygons versus creating a clean topology. So if the slider is higher, then it will maintain more of the shape, and lower will focus more on clean topology. Therefore, if you click on the adapt button, ZRemesher will focus more on your depth of size settings versus the number of polygons that you targeted in this slider here. And then finally, curve strength is yet another slider to tell ZRemesher to focus more with a higher value, or less with a lower value, on maintaining the curves of your model versus the polygon count. So that curve here and so on so forth. In many cases I leave most of these settings as is. And if the remesh doesn't meet my requirements, and change the settings and do it again. So for example, if I want to maintain the edges of this model, I'm going to click on keep creases. And then, let's do 5,000. And then click on ZRemesher. And now I have a model that is at 9,000 but I kept a lot of the shapes on my model. So these are the advanced features of ZRemesher.