Author
Updated
6/26/2020Released
2/5/2019Note: Because this is an ongoing series, viewers will not receive a certificate of completion.
Skill Level Intermediate
Duration
Views
- [Instructor] CamView and thumbnails are two new features inside of ZBrush 2020 that provides you with better tools while you sculpt your models. So let's go ahead and bring up a model first. So I'm going to go to LightBox, and let's grab the demo head here. So right now we have the thumbnails on the top left and then the CamView on the top right. So what you can do with this little tool here is allow you to better move your model because if you move your mode like this or if you use Shift, you're going to do pretty much the same thing. But if you want to do it faster, you can actually use the CamView right here like so. So you can rotate, go upwards, and so on and so forth. So this is very useful when you're modeling with multiple items and you want to see the full view directly with this. The other thing you have in the corner here is basically the same thing, but a much faster way. So you can view the back view, the front view. You can use left and then right, top and then bottom, and use these to actually move your model very quickly. The thumbnail is basically a thumbnail, so basically gives you a silhouette view of your model. So this is very useful when you're modeling characters or if you're modeling any scenes and you want to see the silhouette of your scene to see how the shapes, how the forms are actually playing together. For some people, this tool is not really useful, so if you want to remove it, there's ways to do that. So if you go into your Preferences here and you scroll down, all the way down to Thumbnail, and CamView is right there as well, what you can do is click on Thumbnail and turn it off so like. And also what you could do when it's on, you can actually make the view a non-silhouette view or basically turn it on and off. You can also increase the size like so of your thumbnail if you want. You can change the background, and you can actually export the thumbnail. So this could be very useful if you're discussing with your art director and you want to show him the actual silhouette of your characters. So if you want to turn it off, you can do this. For the CamView, the CamView, you can actually change the actual image that is used to actually manipulate the view inside of ZBrush. So you could go back to Preferences, click on CamView. And again, you can turn it on and off here as well, like what we're doing with the thumbnails. And what you can do is click Next and get different CamViews, and there's many of 'em. You really want to select anything you want in here. But what's really cool about that, you can actually make a CamView. So if you'd like to make a CamView of your model you're working on, what you could do is click on Make CamView. And what it's going to do is basically going to take pictures of all the angles of your model, and now this is your new CamView. So this is very useful when you want to actually use your own CamViews as opposed to the ones that are default with ZBrush. So this is how you can work with CamView and thumbnails inside of ZBrush.
Related Courses
-
ZBrush 2018 Essential Training
with Ryan Kittleson5h 2m Beginner -
Learning ZBrushCore
with Pablo Muñoz2h 44m Beginner -
Zbrush: Concept Kitbashing
with Pablo Muñoz1h 40m Intermediate
-
New This Week
-
Zbrush 2020: Cam View3m 14s
-
-
Introduction
-
ZBrush Tips and Tricks
-
Get started with UV Master6m 17s
-
Overview of new ZBrush tools5m 37s
-
Block sculpt best practices3m 10s
-
Introduction to Array Mesh4m 23s
-
Introduction to NanoMesh4m 16s
-
MicroMesh basics3m 15s
-
Transpose tips6m 1s
-
Introduction to BPR modeling3m 44s
-
Use alphas with ShadowBox5m 24s
-
Decimate your model5m 15s
-
ZBrush workflow: Concept art1m 51s
-
Best practices for rendering4m 12s
-
Explore GoZBrush plugins3m 6s
-
Advance brush settings4m 10s
-
Apply materials to subtools3m 56s
-
Advanced Panel Loops7m 40s
-
MatCap materials overview3m 39s
-
KeyShot workflow for ZBrush3m 36s
-
Photoshop render passes4m 31s
-
UI customization4m 27s
-
Introduction to Geometry HD4m 37s
-
Advanced PolyGroup tools5m 43s
-
Using the Polypaint tool4m 47s
-
UV mapping2m 57s
-
Retopology tools in ZBrush4m 28s
-
File handling best practices1m 56s
-
Shortcuts in ZBrush3m 55s
-
BPR filters exploration3m 9s
-
Advanced ZRemesher2m 52s
-
ZBrush 2019: Folders tool2m 48s
-
ZBrush 2019: SpotLight4m 10s
-
ZBrush 2019: Cameras2m 47s
-
ZBrush 2019: RenderSets4m 1s
-
Symmetry tricks and tips6m 48s
-
ZBrush resources2m 13s
-
Substances4m 57s
-
BPR settings in depth3m 23s
-
Lighting in ZBrush4m 14s
-
Introduction to the timeline4m 50s
-
Animate subtools exposition6m 14s
-
FBX export tool exploration4m 16s
-
Workflow for gaming1m 31s
-
Workflow for film and TV2m 33s
-
Zbrush 2020: Morph UVs3m 50s
-
Zbrush 2020: Draft analysis2m 48s
-
- Mark as unwatched
- Mark all as unwatched
Are you sure you want to mark all the videos in this course as unwatched?
This will not affect your course history, your reports, or your certificates of completion for this course.
CancelTake notes with your new membership!
Type in the entry box, then click Enter to save your note.
1:30Press on any video thumbnail to jump immediately to the timecode shown.
Notes are saved with you account but can also be exported as plain text, MS Word, PDF, Google Doc, or Evernote.
Share this video
Embed this video
Video: Zbrush 2020: Cam View