Getting the best results out of a software such as Framer X requires have some key competencies before beginning the course. After this video you will be able to apply these elements into your schema for best utilizing the Framer X essentials course.
- [Instructor] As this course is the perfect first step with Framer X, there is no need to have prior experience with the software. If you've ever used Framer Studio in the past, you'll feel right at home with Framer X. Some experience with graphics design tools, such as Sketch or Photoshop might help you understand some of the concepts we'll discuss such as shapes and paths, but it won't have a major impact on how you will learn Framer X. Finally, as you'll see, I'll be running Framer X on a Mac and it is exclusive to this environment at the moment.
- What is Framer X?
- Navigating the user interface
- Designing with Framer X
- Working with the layout and drawing tools
- Building interactions
- Creating simple and complex components
- Implementing overrides
- Exporting your prototype
Skill Level Intermediate
Prototyping AR User Experiences with Framerwith Emmanuel Henri51m 50s Intermediate
1. Framer X Overview
2. Design with Framer X
3. Build Interactions with Framer X
4. Create Simple Components
5. Create Complex Components
6. Advanced Features in Framer X
Next steps1m 21s
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