From the course: Learning TouchDesigner

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Using the cache for time-offset animation

Using the cache for time-offset animation - TouchDesigner Tutorial

From the course: Learning TouchDesigner

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Using the cache for time-offset animation

- [Instructor] Now that we've created our feedback animation, we're going to use a cache and cache select setup to cache this animation over a period of time, and then read out of that cache at points in history, layer all these things together, and create a more interesting final result. So first off what we're going to do is out of this over one, I'm going to right click and make a level because now that we have done this process, we don't need the alpha channel background anymore. So I'm going to go under the RGBA tab, low A, change that from zero to one. That's just blowing out the alpha channel, so now we just have the white over black image because we're going to screen these together with a compositing node, and the alpha channel's not relevant any more. So what I want to do after the level is right click and type CAC. There we go, got a cache node. All right, and you can see that there's a bunch of different parameters here. The main one we're concerned about is cache size…

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