Learn how to use the basic surface tools.
- [Narrator] In this example, were going to be taking a look at some of these surface tools that are available in Solid Works. Now, this only going to be a very brief introduction to some of the tools, and if interested in more surfacing tools we have an entire course on the LinkedIn library. Now, first things first, let's make sure we have these surfaces tool bar turned on. So come up here, click on any one of this available tabs. Right click, and make sure you do have this surfaces turned on. I already have it turned on, so if you turned it off go ahead and click on it and then turn it right back on. And the first thing we want to do is the extrude surface.
So click on extrude surface, come out here and choose any one of these sketches that I already have, and you can just drag that out very similar to a regular extrude. You also have the option of going in the other direction, just drag it out. You can type in the values, you can choose how you want to end that. Whether its blind, up to vertex, up to surface, and so on. Just like a regular extrude feature. Click OK when you're done, and there you have it. All right, let's go ahead and delete that out. The next example's going to be a swept surface. So in this case here, I'm going to come up to swept surface, and click on the profile, which is going to be this one right here, and then choose my path which is going to be this one right over here.
All right, and if you come down here to options, we can show a preview of what's going to happen, and there it is. Click on OK and there is my new surface, and you see it's pretty complicated surface. Just by using a couple of simple blinds and using a sweep to create that profile. Okay, the next ones going to be a revolve. So I already have this shape over here, and I'm going to come over here to revolve, choose that. I'm going to choose this sketch right here, my axis of rotation is going to be this one right over here. And you see quickly, I'm able to revolve that around just like you might see in a regular revolve.
You also can change the axis of rotation to a different line. If you want to delete this one of here, you can click and get rid of that. Go back to 360 over here, and how about choosing this one down here. That also worked. Click on that one, and you automatically have a revolve going in the other direction. So all you need is one open boundary, and an axis of rotation and it can easily create simple swept surfaces as well as extrude surfaces. Now, there's a whole bunch of other tools in here were not going to have time to cover. But if you are interested in a little bit more detail on the surfacing tools, definitely check out my course on surfacing.
Author
Released
10/31/2018First, see how to create two-dimensional sketches that become the foundation for 3D objects. Next, look at extruding and revolving 3D features; creating complex objects using the Sweep, Loft, and Surface tools; and modifying parts. Find out how to create uniform holes with the Hole Wizard, and explore more advanced modeling techniques using equations, mirroring, and pattern tools. Then review best practices for putting parts together in assemblies. Finally, get tips for creating detailed drawings, complete with an itemized bill of materials.
Along the way, Gabriel highlights new features from the 2019 release, including Sketch Ink, which enables pen and touch markup and model manipulation using gestures, and the updated project curve and slice tools.
- Working with templates
- Creating sketches
- Extruding and revolving features
- Applying materials
- Sketching lines, shapes, and polygons
- Trimming, extending, and transforming geometry
- Adding fillets and chamfers
- Working with planes and coordinates
- Creating patterns
- Modeling advanced parts
- Making holes
- Designing with blocks
- Building assemblies
- Mating parts
- Linking sketches
- Using design tables
- Creating part and assembly drawings
- Creating dimensions
- Adding annotations
Skill Level Beginner
Duration
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Introduction
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1. Introduction to SOLIDWORKS
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Launching SOLIDWORKS10m 13s
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SOLIDWORKS templates2m 52s
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Measuring2m 1s
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2. SOLIDWORKS Quick Start
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Creating your first 3D part3m 45s
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Basic steps for 3D modeling7m 12s
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3. Basic Part Modeling
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Creating sketches6m 44s
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Understanding relationships7m 50s
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Using the Extrude feature5m 52s
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Making revolved cuts3m 19s
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Finding mass properties2m 25s
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Working with dimensions5m 12s
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4. Sketch Tools
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Line and Centerline tools3m 58s
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Using the Rectangle tool3m 59s
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Circles and arcs2m 58s
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Drawing slots2m 34s
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Sketching polygons2m 32s
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Creating text5m 48s
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Using the Spline tool3m 22s
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Equation driven curve2m 19s
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Sketch Ink3m 3s
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5. Modifying Sketches
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Creating offset geometry2m 26s
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Using the Mirror tools2m 10s
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Using construction lines4m 28s
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6. Reference Geometry
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Working with planes3m 34s
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Making an axis2m 3s
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Creating a coordinate system2m 33s
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Concept sketches1m 19s
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Markup view3m 5s
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7. Part Modifications
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Adding fillets to a part6m 36s
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Chamfering edges4m 21s
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Applying draft2m 58s
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Using the Shell command2m 35s
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Using the Mirror command5m 17s
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Creating linear patterns2m 47s
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Creating circular patterns2m 23s
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8. Advanced Part Modeling
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Loft tool6m 58s
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Making lofted cuts1m 46s
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Creating swept shapes3m 2s
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Making swept cuts4m 6s
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Using the Wrap command4m 47s
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Boundary Boss/Base3m 47s
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Intersect tool3m 33s
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Working with configurations4m 12s
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Surface tools2m 18s
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Direct Editing: Move Face3m 28s
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Direct Editing: Combine2m 57s
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Direct Editing: Split3m 29s
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Project Curve2m 31s
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Slice tool4m 43s
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9. Hole Wizard
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Positioning holes in 3D5m 32s
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10. Blocks
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Creating blocks3m 53s
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Designing with blocks2m 20s
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11. Building Assemblies
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Starting an assembly3m 41s
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Making linear patterns4m 1s
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Creating circular patterns2m 13s
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Using the Toolbox2m 54s
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Downloading internet parts3m 18s
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12. Advanced Mates
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Working with mate types3m 34s
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Mechanical mates5m 5s
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Magnetic mates3m 20s
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13. In-Context Modeling
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14. Using Design Tables
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Using design tables5m 22s
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Adding to design tables5m 4s
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15. Part Drawings
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16. Dimensioning
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Creating ordinate dimensions2m 29s
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17. Adding General Annotations
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Adding annotations10m 38s
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Adding views to your drawing6m 57s
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Adding custom properties4m 46s
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Linking drawing notes2m 39s
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Using the design library2m 13s
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18. Assembly Drawings
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Making an exploded view5m 8s
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Conclusion
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Next steps31s
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Video: Surface tools