Learn how to create multiside shapes.
- [Instructor] The polygon tool is one of the more powerful tools inside of SolidWorks, and it's one of my favorite sketch tools for sure. Let's go ahead and learn how to use it. So under the sketch tool bar, under polygon, click on polygon. Now I've got this dialog box opened up over here. I can choose if I'd like to make a construction polygon, which is pretty helpful a lot of the times. Then you can just define how many sides your polygon is going to have. In this case here I can kind of just push it up or down, so all the way down to a triangle, square, and so on. I can keep adding more and more sides.
Now I can define if I'd like to have an inscribed circle or a circumscribed circle, which is going to define the size of that polygon. You can also define where this polygon's going to end up, as well as the size of that circle, and the angle. But if you want to just go ahead and click anywhere out on the screen and then drag out kind of the radius of that polygon. Click once, and now you've placed the polygon. Alright, this one has six sides. Feels to change that you can easily just click on the up and down arrows to define a different size or shape of your polygon.
If you want to switch from a inscribed circle to a circumscribed circle, you can easily do that as well. So you can kind of define how big that controlling circle is, whether it's on the outside or on the inside of your shape. I generally prefer to have it on the outside of the shape, makes it a little bit easier for me to control it. The next thing is where this is located. So you can of course, can type in a number here and it's going to move it around. Or you can just go over here and grab that shape and move it around here. So I just drew another one by accident here. But delete that one out, get out of the command and then you can move it around very easily.
So if you want to also grab the corners you can move things around that way. And if you want to add some relationships you can easily do that as well by making something like a line like this. Make this one horizontal for instance. It will give you an error because you've already got a relationship here and here because of the way I drew it. If you want to get rid of that, just go ahead and delete that one and then this other one becomes active. So you have a couple different options how you can create those polygons. Let's go ahead and create one more, up here to polygon. This time I'm going to say it's only going to be a triangle. And let's go ahead and put the circle on the inside.
Click once, define what that angles going to be. Click again to create that shape. Of course I can then move things around here a little bit, wherever I'd like them to be. And then you can of course snap like the end point to something else. And then you can move things around as needed. But those are the basic options for working with polygons. You can see it's a pretty useful tool. And it's pretty powerful because you have the ability to create a whole bunch of different shapes all with one simple command inside of SolidWorks.
Author
Released
10/31/2018First, see how to create two-dimensional sketches that become the foundation for 3D objects. Next, look at extruding and revolving 3D features; creating complex objects using the Sweep, Loft, and Surface tools; and modifying parts. Find out how to create uniform holes with the Hole Wizard, and explore more advanced modeling techniques using equations, mirroring, and pattern tools. Then review best practices for putting parts together in assemblies. Finally, get tips for creating detailed drawings, complete with an itemized bill of materials.
Along the way, Gabriel highlights new features from the 2019 release, including Sketch Ink, which enables pen and touch markup and model manipulation using gestures, and the updated project curve and slice tools.
- Working with templates
- Creating sketches
- Extruding and revolving features
- Applying materials
- Sketching lines, shapes, and polygons
- Trimming, extending, and transforming geometry
- Adding fillets and chamfers
- Working with planes and coordinates
- Creating patterns
- Modeling advanced parts
- Making holes
- Designing with blocks
- Building assemblies
- Mating parts
- Linking sketches
- Using design tables
- Creating part and assembly drawings
- Creating dimensions
- Adding annotations
Skill Level Beginner
Duration
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Introduction
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1. Introduction to SOLIDWORKS
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Launching SOLIDWORKS10m 13s
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SOLIDWORKS templates2m 52s
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Measuring2m 1s
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2. SOLIDWORKS Quick Start
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Creating your first 3D part3m 45s
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Basic steps for 3D modeling7m 12s
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3. Basic Part Modeling
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Creating sketches6m 44s
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Understanding relationships7m 50s
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Using the Extrude feature5m 52s
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Making revolved cuts3m 19s
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Finding mass properties2m 25s
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Working with dimensions5m 12s
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4. Sketch Tools
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Line and Centerline tools3m 58s
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Using the Rectangle tool3m 59s
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Circles and arcs2m 58s
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Drawing slots2m 34s
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Sketching polygons2m 32s
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Creating text5m 48s
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Using the Spline tool3m 22s
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Equation driven curve2m 19s
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Sketch Ink3m 3s
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5. Modifying Sketches
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Creating offset geometry2m 26s
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Using the Mirror tools2m 10s
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Using construction lines4m 28s
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6. Reference Geometry
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Working with planes3m 34s
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Making an axis2m 3s
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Creating a coordinate system2m 33s
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Concept sketches1m 19s
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Markup view3m 5s
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7. Part Modifications
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Adding fillets to a part6m 36s
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Chamfering edges4m 21s
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Applying draft2m 58s
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Using the Shell command2m 35s
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Using the Mirror command5m 17s
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Creating linear patterns2m 47s
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Creating circular patterns2m 23s
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8. Advanced Part Modeling
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Loft tool6m 58s
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Making lofted cuts1m 46s
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Creating swept shapes3m 2s
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Making swept cuts4m 6s
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Using the Wrap command4m 47s
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Boundary Boss/Base3m 47s
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Intersect tool3m 33s
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Working with configurations4m 12s
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Surface tools2m 18s
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Direct Editing: Move Face3m 28s
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Direct Editing: Combine2m 57s
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Direct Editing: Split3m 29s
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Project Curve2m 31s
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Slice tool4m 43s
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9. Hole Wizard
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Positioning holes in 3D5m 32s
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10. Blocks
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Creating blocks3m 53s
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Designing with blocks2m 20s
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11. Building Assemblies
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Starting an assembly3m 41s
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Making linear patterns4m 1s
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Creating circular patterns2m 13s
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Using the Toolbox2m 54s
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Downloading internet parts3m 18s
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12. Advanced Mates
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Working with mate types3m 34s
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Mechanical mates5m 5s
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Magnetic mates3m 20s
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13. In-Context Modeling
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14. Using Design Tables
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Using design tables5m 22s
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Adding to design tables5m 4s
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15. Part Drawings
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16. Dimensioning
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Creating ordinate dimensions2m 29s
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17. Adding General Annotations
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Adding annotations10m 38s
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Adding views to your drawing6m 57s
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Adding custom properties4m 46s
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Linking drawing notes2m 39s
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Using the design library2m 13s
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18. Assembly Drawings
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Making an exploded view5m 8s
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Conclusion
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Next steps31s
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Video: Sketching polygons