Learn about using the new Sketch Ink toolbar.
- Hey guys, If you have a pen or touch input device like a Cintiq Tablet or any other type of device that uses a pen or your finger for input, you have the ability to use SolidWorks with those tools. Let me show you how you can use Sketch Ink. Up here at the top, notice how I have this tool bar called Sketch Ink. If you don't see that one you can just hold down on one of those tabs and click on Sketch Ink to make sure you're showing it. But once you do have that shown, I can go here and start a sketch. I'm going to go ahead and choose that front plane. And now I can go ahead and turn that off and just jump over to the pen tool here. And I can use this to design anything I want.
Just basically a sketch like you would maybe on a piece of paper. And just draw something out on the screen. I can draw circles. I can make notes. Maybe some arrows. Whatever you want to add to your design. You can just basically sketch it out here. And they you can maybe hand this off to maybe another designer who might be defining your shape for you later on. And you're just trying to get something down on paper. All right so that's just a very basic design of how you might do that. You can also switch over and just use your finger. So if you want to click over here to ink with touch, I can use that to draw things out on my screen.
Just like you would maybe on a laptop. Now you can also switch over here under the pen, click on that one there. I can switch over to maybe like a red pen. I can change the weight of the pen by this little slider down here. So, I can just kind of slide that back and forth to the different size. And now I can kind of draw. Wait, hold on. Back to the pen. So, I'm using ink with touch. So, only that works. So, notice I've got to little bit thicker line there. Now if you want to create something besides just free form lines, I could go ahead and grab the eraser tool and just click on the individual lines.
And because I didn't have the pen activated it wasn't working. So, you have to make sure you do switch between the ink with touch or go back to pen input. So, you have a couple of options there. But if I want to switch over here to auto sketch entities, then when I draw something like a square or rectangle. It automatically turns that into a real SolidWorks sketch entity. Same thing with circles. Draw a circle. Now notice it's using that same red pen that I was using earlier. You can of course switch to a different style or color of pen very easily by doing the same thing.
If you want to create something like a spline, it will automatically create that for you on the screen. So, you have a lot of ability to create entities inside a SolidWorks just using this pen or even your finger. Now if you don't want to create auto sketch entities, you can turn that tool off and you can just add auto shapes. So, now I can draw something like a rectangle or square and it will turn into a rectangle or a square but it won't actually be a real SolidWorks entity. So, it really depends if you're using it for conceptual design or if you're actually really trying to create something in SolidWorks. Now because I do have a couple of real sketch entities here, I have the ability to go over and turn that into a 3D solid just like you would normally.
I'ma choose that surface in that one. Let's go ahead and just drag that out. And there we go. Click okay. And we've used the pen or touch to create SolidWorks entities or some little nice conceptual designs inside of SolidWorks.
Author
Released
10/31/2018First, see how to create two-dimensional sketches that become the foundation for 3D objects. Next, look at extruding and revolving 3D features; creating complex objects using the Sweep, Loft, and Surface tools; and modifying parts. Find out how to create uniform holes with the Hole Wizard, and explore more advanced modeling techniques using equations, mirroring, and pattern tools. Then review best practices for putting parts together in assemblies. Finally, get tips for creating detailed drawings, complete with an itemized bill of materials.
Along the way, Gabriel highlights new features from the 2019 release, including Sketch Ink, which enables pen and touch markup and model manipulation using gestures, and the updated project curve and slice tools.
- Working with templates
- Creating sketches
- Extruding and revolving features
- Applying materials
- Sketching lines, shapes, and polygons
- Trimming, extending, and transforming geometry
- Adding fillets and chamfers
- Working with planes and coordinates
- Creating patterns
- Modeling advanced parts
- Making holes
- Designing with blocks
- Building assemblies
- Mating parts
- Linking sketches
- Using design tables
- Creating part and assembly drawings
- Creating dimensions
- Adding annotations
Skill Level Beginner
Duration
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Introduction
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1. Introduction to SOLIDWORKS
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Launching SOLIDWORKS10m 13s
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SOLIDWORKS templates2m 52s
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Measuring2m 1s
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2. SOLIDWORKS Quick Start
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Creating your first 3D part3m 45s
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Basic steps for 3D modeling7m 12s
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3. Basic Part Modeling
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Creating sketches6m 44s
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Understanding relationships7m 50s
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Using the Extrude feature5m 52s
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Making revolved cuts3m 19s
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Finding mass properties2m 25s
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Working with dimensions5m 12s
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4. Sketch Tools
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Line and Centerline tools3m 58s
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Using the Rectangle tool3m 59s
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Circles and arcs2m 58s
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Drawing slots2m 34s
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Sketching polygons2m 32s
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Creating text5m 48s
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Using the Spline tool3m 22s
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Equation driven curve2m 19s
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Sketch Ink3m 3s
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5. Modifying Sketches
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Creating offset geometry2m 26s
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Using the Mirror tools2m 10s
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Using construction lines4m 28s
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6. Reference Geometry
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Working with planes3m 34s
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Making an axis2m 3s
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Creating a coordinate system2m 33s
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Concept sketches1m 19s
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Markup view3m 5s
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7. Part Modifications
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Adding fillets to a part6m 36s
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Chamfering edges4m 21s
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Applying draft2m 58s
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Using the Shell command2m 35s
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Using the Mirror command5m 17s
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Creating linear patterns2m 47s
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Creating circular patterns2m 23s
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8. Advanced Part Modeling
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Loft tool6m 58s
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Making lofted cuts1m 46s
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Creating swept shapes3m 2s
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Making swept cuts4m 6s
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Using the Wrap command4m 47s
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Boundary Boss/Base3m 47s
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Intersect tool3m 33s
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Working with configurations4m 12s
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Surface tools2m 18s
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Direct Editing: Move Face3m 28s
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Direct Editing: Combine2m 57s
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Direct Editing: Split3m 29s
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Project Curve2m 31s
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Slice tool4m 43s
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9. Hole Wizard
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Positioning holes in 3D5m 32s
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10. Blocks
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Creating blocks3m 53s
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Designing with blocks2m 20s
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11. Building Assemblies
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Starting an assembly3m 41s
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Making linear patterns4m 1s
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Creating circular patterns2m 13s
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Using the Toolbox2m 54s
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Downloading internet parts3m 18s
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12. Advanced Mates
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Working with mate types3m 34s
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Mechanical mates5m 5s
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Magnetic mates3m 20s
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13. In-Context Modeling
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14. Using Design Tables
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Using design tables5m 22s
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Adding to design tables5m 4s
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15. Part Drawings
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16. Dimensioning
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Creating ordinate dimensions2m 29s
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17. Adding General Annotations
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Adding annotations10m 38s
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Adding views to your drawing6m 57s
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Adding custom properties4m 46s
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Linking drawing notes2m 39s
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Using the design library2m 13s
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18. Assembly Drawings
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Making an exploded view5m 8s
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Conclusion
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Next steps31s
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Video: Sketch Ink