From the course: Maya: Character Rigging

Unlock the full course today

Join today to access over 22,600 courses taught by industry experts or purchase this course individually.

Rigging the heel and toe controls

Rigging the heel and toe controls - Maya Tutorial

From the course: Maya: Character Rigging

Start my 1-month free trial

Rigging the heel and toe controls

- [Narrator] With our IK handles in place, we can now start to connect them into the foot controls. How is this going to work? Well, let's take a look at our Outliner. I've got a foot control, a heel control, and a toe control. How do I want to animate this? Well, I would like to be able to move the foot control and have the heel and the toe go with it. In that case, we need to create a hierarchy. I'm going to select the left heel and the left toe, middle click, and drag them over the foot. So now, when I select the foot, they all select and I can move it. I'm going to actually do the same for the right side as well. Let's go ahead and just do that right now. These IK handles operate different parts of the leg and the foot. The ankle controls everything, The toe just controls the front of the foot, and the heel controls the back. Your first indication is to say, let's just put all of these under the left…

Contents