LinkedIn principal author Doug Winnie describes how to get the exercise files for this course from the course page, or from the GitHub repository at github.com/sfdesigner/windowsDevBasics
- [Voiceover] Later in this course, you will get hands-on with building your first Universal Windows app. To help you, there are exercise files that you can download to use and follow along. There are two ways to get the files. The first is to download from this site using the links on the course page. You can also download the files from GitHub, which is an online repository for code that is used by millions of developers, worldwide. When you download the files, they'll be in a zip folder. Uncompress the folder and put them somewhere on your computer. I'll use the desktop in my examples in this course.
In the folder, you will see multiple folders, one for each movie where we will build our Windows app. Within each of these is a Start folder and a Finish folder. The Start folder is the project that we begin the movie with. The Finish folder is the project after we have added or changed code in the movie. You can use the Finish folder if you are stuck and want to see the changes that are made. Or if you need a finished version to experiment with on your own, after the movie is complete. That's about it. If you start the course and take some time off, be sure to check to see if there are any updates to the exercise files.
The tools and technologies that are used to build Windows apps can change and the exercise files may need to be updated to work with any changes Microsoft makes. On GitHub, you'll see what files have changed and when, so be sure to check, to avoid any problems.
Author
Released
6/27/2016Finally, you'll experiment with your app to learn more about how Windows apps work, and then find out where to go next.
- Installing Visual Studio Community edition
- Working with C#, XAML, and the Windows SDK
- Getting a head start with starter templates
- Testing apps with device emulators
- Creating your first app
- Building interactions, game logic, and scoring
- Adding custom components
- Modifying design parameters in XAML
- Experimenting and updating the final app
Skill Level Beginner
Duration
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Introduction
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Welcome1m 28s
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Review of the exercise files1m 20s
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1. Stuff to Know First
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How app development works3m 16s
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2. Get Set Up
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Test your setup3m 53s
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3. The Major Parts
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Visual Studio3m 37s
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C#1m 35s
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XAML2m 2s
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Windows 10 SDK1m 30s
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Starter templates1m 12s
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Emulators1m 39s
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Hardware50s
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Docs2m 29s
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4. Make an App
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What the app will do1m 43s
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Create the solution1m 52s
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Create basic controls6m 50s
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Create variables4m 13s
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Create a basic interaction5m 38s
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Produce a result4m 37s
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Create three dice7m 55s
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Create game logic6m 26s
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Create scoring4m 51s
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Create a custom component3m 59s
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Add a component to an app2m 22s
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Rearrange display2m 25s
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Add design4m 47s
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Add manifest information3m 57s
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5. Tinker with Your App
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Change the rules1m 44s
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Change the dice1m 49s
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Change the design1m 17s
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Conclusion
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Where to go from here1m 6s
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Video: Review of the exercise files