From the course: Learning TouchDesigner

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Post-processing a 3D render

Post-processing a 3D render - TouchDesigner Tutorial

From the course: Learning TouchDesigner

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Post-processing a 3D render

- [Instructor] One of the strengths that I quite like about TouchDesigner is the fluidity and ease in which we can work with 2D and 3D imagery, all within the same environment. So if I go into our project one here, and this everything we've built so far, what I'm going to do is, I'm going to build a post-processing module that we'll put here between our 3D module and our frame per second module just to do a little image color correcting and tweaking. And we're going to add a little bit of noise to sort of simulate grain. Now I'm going to move these guys over, I'm going to hit tab, comp, container. I'm going to call this post-processing. I'm going to open that up, I'm going to make an in tops, I go to my tops and make an in. I'm going to go my tops and make an out. For now I'll just wire these together. We can wire the 3D into post-processing, and the output of the 3D into the FPS. So we've just kind of made another building block of our system here, and again, making containers for…

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