In this video, gain an understanding of the locations of key files used within this course.
- [Instructor] Before we get started, I do want to have one note about the exercise files for this course. If you have access to the exercise files, go ahead and download them. And the file will have two directories, one for the 3ds Max project. Now make sure you set your project in 3ds Max to this folder. We also have a Photoshop folder, which contains output and final composites.
- Types of exposure compensation
- Whether to use photometric lighting
- Adding sunlight
- Adjusting auxiliary lights
- Balancing lights
- Rendering passes using State Sets
- Adding an ambient occlusion pass
- Adding reflection and selection pass
- Creating and adjusting flames
- Simulating firelight
- Illuminating a floor lamp
- Rendering for mattes
Skill Level Intermediate
V-Ray Next for 3ds Max Essential Trainingwith Brian Bradley6h 13m Intermediate
V-Ray: Control Color Bleed in SketchUpwith Brian Bradley1h 2m Intermediate
3ds Max: Substance to V-Ray Workflowswith Brian Bradley1h 35m Intermediate
1. Setting Up the Scene
2. Lighting for Daytime
3. Daytime Rendering and Compositing
4. Lighting for Night
5. Night Rendering and Compositing
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