From the course: Unity: Architectural Visualization Interactivity
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Displaying travel paths - Unity Tutorial
From the course: Unity: Architectural Visualization Interactivity
Displaying travel paths
- [Instructor] Now let's take a look at POVs and signposting. When building visualizations you'll often want to indicate the path or the route from one location to another, within the environment visually. For example, inside the lobby here, maybe I need to indicate the route between the entrance point here and office number five, wherever that is, it could be around the corner in the hallway here. It could be upstairs, but I want a visual route represented and laid out on the floor, making it easy for the viewer to travel through the visualization, using first person controls or any other kind of camera tracing along that route. We're going to be creating this kind of path in this movie here. To get started, let's create the path itself and to do that, I'm going to use the cinemachine smooth path object. We can easily build that by choosing game object, create empty, to add an empty to the scene. You can see that…
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