From the course: Maya: Character Rigging

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Creating shoulder controls

Creating shoulder controls - Maya Tutorial

From the course: Maya: Character Rigging

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Creating shoulder controls

- [Instructor] Now let's take a look at some ways to rig the shoulders. Now I'm going to show you a couple of different ways. So here we have our shoulder and I've already kind of put it into place and typically you just want this to move up and down and then the shoulder goes with it, so the character can shrug his shoulders. Now this will also be the base of the arm hierarchy. Now one of the ways to do this is to simply drag it into the Outliner. So if I go into my character here you'll see at the top of my spine I have Spine4, so I can just select this control shoulder left, middle-click and drag, and now that's part of the spine. And so if I were to say, so set a key here, rotate 'em, set another key, so if I were to animate that the shoulder would go with it. Now this is a perfectly good way to rig characters. Plenty of characters are rigged this way. But one of the things I find is that this starts to create a very…

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