From the course: Houdini: Particles

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Create color

Create color - Houdini Tutorial

From the course: Houdini: Particles

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Create color

- [Narrator] Now, we're gonna build our color ramp. So, what we're gonna do it, it's gonna be very similar to our alpha attribute vop, so I'm actually just gonna copy and paste that. I'll call this create_Cd because that is, obviously, what color is called in Houdini. So, let's go inside this and let's just make a couple changes. First off, I'm just going to get rid of the multiply, get rid of this input too, and get rid of this alpha bind. And we're gonna go to the ramp, and I'm going to change this to an rgb color ramp, and I'm gonna call this color ramp. Alright. And now, I'm just gonna wire the output of the ramp to the geometry output cd. So, there we go, straight forward, we are just taking, again, that same cd input that we created in the particle system that sort of just look up zero to one over time, splitting up the red channel, driving a ramp with it, and then feeding it into the cd output of the vop. I built a lot of vops like this, simple, straight-forward, not too crazy…

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