In this video, learn how to complete your coding for action triggers. Discover how to apply your code to create interactive areas inside the lobby scene.
- [Narrator] In the previous movie … we created our action triggers script. … This is a really important script … because it's going to allow us to play our message animation … when the player or when the viewer … that's when the first person controller walks … into a particular area of the lobby, … let's get started at doing that. … The first thing I want to do is to be able to mark out … a region within the lobby that the viewer needs … to step into. … I can do that using triggers. … I'm going to start by creating a new empty object … by choosing game object create empty, … to add an empty object to the scene. … I'm simply going to call this lobby region … by rename it here from the hierarchy panel. … Then I'm going to position this object … into the level maybe around about here, … just so that it's in front of the player here … or the viewer. … I'm going to select lobby region … and from the inspector click on the add component button. … And I'm going to type the value box collider to make sure …
Skill Level Intermediate
Unity: AR Visualization 01 Basic Conceptswith Roger Miller1h 59m Intermediate
Unity: AR Visualization 02 Basic Interactivitywith Roger Miller2h 39m Intermediate
Cert Prep: Unity Scripting and Publishingwith Alan Thorn2h 3m Intermediate
1. Configuring an Architectural Visualization Scene
2. Area-Based Interactions
3. Doors and Object Interactions
4. Camera Controls
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