From the course: Learning TouchDesigner

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Building the UI - geoToggle

Building the UI - geoToggle - TouchDesigner Tutorial

From the course: Learning TouchDesigner

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Building the UI - geoToggle

- [Presenter] Now we have some user interface elements that are driving our camera position and are allowing us to control the rotation of our scene and next up we're going to build something that allows us to enable and disable pieces of geometry. And this is just to show us how we can control what's going on in our scene because we could have any number of things that we could then procedurally be turning on and off to totally reconfigure our scene. Give you some different techniques as well to do this. So first off let's just see where we're going to control. If we go into our 3D container here, if I go up to my scene, you can see, let's pick a pretty obvious object like the base here. And under the Render tab here I've got a render parameter. So if I turn that off hit F1 you can see that that base has disappeared. Hit Escape, turn it back on, hit F1, there we go. This base down here is back. So that's all we want to do. There's a one to zero value we want to drive for each of the…

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