From the course: Introduction to 3D in After Effects

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Animating a one-node camera

Animating a one-node camera

From the course: Introduction to 3D in After Effects

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Animating a one-node camera

- [Instructor] Now, in this exercise, we're going to animate all of the layers to appear from the bottom of the screen to then resolve in this view that we're currently looking at here. And to do that, we're going to animate using a one node camera. So to start, I'll click in the timeline to make sure the timeline panel's active. Then I'll go up under Layer and choose New, Camera. Under the type drop-down, I want you to make sure to choose the One Node Camera. Then go to the Preset drop-down and choose the lens. We want to use a 50 millimeter lens. Then click OK, and you should notice not much has changed other than the camera being added to the timeline. Now, just so you can more clearly see what's happening with the animation, I'm going to go to my view drop-down and change if from 1 View to 2 Views Horizontal. So here you can see the camera, and you can see all the layers spaced out in Z space. Now let's animate backwards, meaning I like this current framing, so I'm going to move…

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