This video details how to create first-person controls for a visualization that supports complete interaction with the environment. See how to add first-person controls complete with physical interactions.
- In the proceeding movie, … we began to prepare for adding First Person Controls … by adding Collision to our environment, … that is we made our objects, solid objects, … the kind of things that you can bump into. … The reason this is important is because in this video, … when we add our First Person Controller, … we actually have a ground to stand on … and we have walls that we can touch … and we can't walk through. … So here we're going to be adding First Person Controls. … Now there are many different ways we can do this … inside the Unity engine, … but one of the fastest and most convenient methods … is to take a trip to the Unity Asset Store … and download a completely Free First Person Controller Asset … that we can integrate into our project here. … So I'm going to take a visit here to the Unity Asset Store, … so here we are the Unity Asset Store … inside a web browser window, … and I've searched for First Person All-in-One, … First Person Controller Asset. … Now, because I've previously downloaded that asset, …
Skill Level Intermediate
Unity: AR Visualization 01 Basic Conceptswith Roger Miller1h 59m Intermediate
Unity: AR Visualization 02 Basic Interactivitywith Roger Miller2h 39m Intermediate
Cert Prep: Unity Scripting and Publishingwith Alan Thorn2h 3m Intermediate
1. Configuring an Architectural Visualization Scene
2. Area-Based Interactions
3. Doors and Object Interactions
4. Camera Controls
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