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Add an ambient occlusion pass

Add an ambient occlusion pass: 3ds Max and V-Ray: Interior Lighting and Rendering
Add an ambient occlusion pass: 3ds Max and V-Ray: Interior Lighting and Rendering

Ambient occlusion is an overall lighting model for the room that can be used in compositing to enhance light and shadow. In this video, George sets up an ambient occlusion pass using basic materials.

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Skill Level Intermediate
2h 6m
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