Kristin Ellison |
Friday, April 25, 2014
In this week’s Pixel Playground tutorial, Bert shows us how to wrap a pattern around a 3D object—in this case, a simple wine goblet.
He starts by drawing out a cross section of the goblet with his pen tool, then does a 3D extrusion to create the full form. Next, Bert pastes in a pattern he’s created to serve as the “texture” of the goblet. Last, he needs to make some adjustments so the pattern lands in the correct spot on the goblet. He then stretches the design so it doesn’t get distorted when applied to the form.
Watch this week’s video to get started, and be sure to check back next week for the next installment of Pixel Playground, in which Bert will teach us how to create an embroidered veil with dimension.
Tags: 3D Object, 3D Texture, Adobe Photoshop, Bert Monroy, Kristin Ellison, Photoshop, Pixel Playground, Texture Map
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